Out of 90+ or so available perks, 50+ can be made dynamic. Want to change Skill level requirement to make it easier or harder? No problem, do that. Want to make only specific perks dynamic? I got you covered,choose which perks you want 1by1. Note, that almost everything is configurable through sandbox settings (120 Sandbox options). This should help prevent the annoying feeling of having one solitary point left with nothing to spend it on.ĭynamic Traits submod is present - you can earn/lose traits by leveling skills, list of all available perks can be found here. The mod also attempts to add a greater variety of expense, as in there are more -1, -2, -3, -5 traits. Of course, your typical +1/2 in some skills perks are also present. This includes, but not limited to: traits that add some starting equipment, traits that increase your starting level in specific skills but don't give exp multiplier, a bunch of unique traits with interesting effects (examples: better weapons proficiencies, better exp gains for specific playstyle, zombie infection immunity with cure period, scavenging perks, driving perks, and so on).
Lot Trait Check This Mod Using this trait you will achieve a lot of lots all over the city. And they will only be happy if they get a drink. It makes your Sim alcoholic which means that your Sim will often get depressed without any valid reason. Information: This mod adds a great deal more variety to the traits available to players during character creation. Alcoholic Trait Check This Mod It is one of the darkest traits in Sim 4.